Stonemason and web developer interested in technical drawing and computer graphics
CFP Le Granit, Lac-Mégantic, Québec |
Jan. 2022 to Dec. 2022
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The Edinburgh Sculpture Workshop, Scotland |
Sept. 2018
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Kansas State University |
June 1992 to Dec. 1996
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Ateliers de pierre Primcar |
Montreal
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Draftsman |
Feb. 2023 to Current
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I am a draftsman for architectural stone. I create reference drawings and work orders. Stonemasons use the work orders to produce the individual stones, and masons use the reference drawings to assemble and install the project.
Atwill-Morin |
Montreal
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Stonemason |
July 2022 to Oct. 2022
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Restoration of heritage sites (cathedrals, stone buildings & monuments). Stone carving and masonry on construction sites.
JITbase |
Montreal
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Cofounder and head of UX/Design |
Sept. 2016 to Dec. 2021
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This tech startup captures gcode data from CNC machines to optimize human activity in the factory. I created the website and the front-end of the web application with React, NextJS and TailwindCSS. I published libraries on NPM, including a localization system to make sites bilingual.
Le Journal de Montréal |
Montreal
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Chef de l’infographie « En 5 minutes » |
Sept. 2011 to Sept. 2016
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I led a team of designers and journalists who published the daily full-page infographic called “En 5 minutes”. I also made video games and interactive graphics in HTML5/CSS/JavaScript, for the website.
Montreal
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Journaliste Graphiste |
Aug. 2005 to Dec. 2008
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Produced the daily infographics page called « En 5 minutes ».
Sun Media |
Montreal
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Front-end JavaScript developer |
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For the redesign of the Journal de Montréal website, I created visual tools allowing editors to drag and drop articles to publish or prioritize news. I designed the responsive mosaic theme, still in use eight years later, using a packaging algorithm (Packery.js).
Agence QMI / Canoe.ca |
Montréal
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Graphiste Muiltimédia / Flash developer |
Jan. 2009 to Nov. 2011
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Interactive infographics using Flash (AS3), Game programming for iPad using Cocos2D for iOS.
Toronto Star |
Toronto
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Graphic artist |
May 2005 to Aug. 2005
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Summer internship doing daily news graphics.
Le Soleil / La Presse |
Quebec City
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Graphiste |
Nov. 2003 to May 2005
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Page layout and infographics
The Montreal Gazette |
Montreal
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Graphics Editor |
May 1998 to Sept. 2002
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Made and assigned infographics
IDÉ.fr / JSI |
Paris, France
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Graphiste |
Dec. 1999 to Apr. 2000
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Infographics for French dailies
San Antonio Express-News |
San Antonio, Texas
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Graphic Artist |
Dec. 1996 to May 1998
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News graphics artist
Les Ateliers de la pierre du Québec |
Jan. 2022 to Current
|
Montreal |
Visual identity & logo design with input from the committee members
JavaScript Montréal · Speaker, member |
Aug. 2015 to Current
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Montreal |
I presented the HTML5 game library Impact.js based on my own experience building an HTML5 jump-n-run game, The Dreamsong. ( www.thedreamsong.com )
iPhone Game Kit Community Project · Level designer, music producer and A.I. programmer |
Aug. 2010 to Apr. 2012
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This community project taught people how to develop a game for the iPhone in Objective-C using Cocos 2D for iPhone and the iPhone Game Kit (now called Wizard Fu). Roughly a dozen people made an RPG adventure game for the iPhone and iPad using traditional 2D game building techniques such as sprite sheets and level editors. I designed roughly 75% of the levels, created and recorded all the game music (played on traditional acoustic instruments, including a Balalaïka and Appalachian dulcimer) and programmed some of the A.I. for different creatures, including behaviours such as chase, flee, idle, wander, teleport etc. I also cleaned up graphics and levels designed by other participants, and learned a lot from the lead programmer, Nat Weiss.