Alexander Bonesteele
Game Programmer
Summary

Experienced remote game programmer with a strong background in Unity and C#. Proven ability to collaborate effectively with remote teams, contributing to the development of innovative game projects. Adept problem solver, ensuring project timelines are met while maintaining high-quality code standards. Passionate about creating immersive gaming experiences and open to new challenges in the game development industry.

Skills
C#, Unity, C++, Unreal Engine, GitHub, Trello, SourceTree, HacknPlan
Employment
Razer Edge Games
Mar. 2022 - Current
Contract Game Programmer
Remote

  • Collaborated with a remote team to develop, implement, and optimize game mechanics, features, and functionalities

  • Optimized game performance and resolved technical issues to deliver high-quality gameplay experiences
  • Utilized programming languages and tools to create and maintain game systems, tools, and frameworks
  • Conducted thorough testing and debugging to identify and fix technical issues and bugs to improve overall game stability
  • Employed problem-solving skills to address technical challenges in the development process
  • Adhered to project timelines and milestones while maintaining code quality

Projects
RogueAsylum - Unity Developer
Feb. 2022 - Mar. 2022

2D single-player Roguelike game developed by Unity for PC

  • A 4-person team project developed for a two-week Game Jam
  • Designed and developed a random level generator
  • Rapidly created prototype gameplay mechanics

DualSpirit - Unity Developer
Jan. 2022

2D single-player Puzzle game developed by Unity for PC

  • A 3-person team project developed for the 2022 Global Game Jam
  • Developed level design and 2D gameplay mechanics
  • Created and designed prefab assets

Fast Lane - Unity Programmer/Developer
Jan. 2022

2D single-player Platformer game developed by Unity for PC

  • A 4-person team project developed for a one-week Game Jam
  • Developed level design and 2D gameplay mechanics
  • Designed and implemented UI

Education
Academy of Interactive Entertainment
Aug. 2019 - July 2021
Advanced Diploma of Professional Game Development Specializing in Game Programming 2021
• Learned where to connect to other game developer's and participate game developer events
• Worked with teams learning agile flow development for school production projects
• Learned basic object-oriented programming practices and apply them to develop games in game engines